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Riedel and TechSound take on esports market

Riedel and TechSound take on esports market
L-R: Jian Gao at Riedel China; Patrick McGowan of TechSound; Cameron O’Neill from Riedel; and Raymond Wang, TechSound

Riedel and TechSound take on esports market


Riedel Communications has joined up with TechSound, a Shanghai-based company specialising in audio for international esports teams. Based on Riedel’s Artist digital matrix intercom system, Performer partyline system and MAX headsets, TechSound has designed advanced player communications systems enabling a cost-saving VoIP remote production workflow for esports events across China. 

‘TechSound is one of the few companies in China using VoIP systems for remote production of esports competitions,' said Gao Jian, general manager at Riedel China. 'As such, it’s the perfect partner for us to expand our presence in the dynamic Asian esports arena. TechSound and its clients can testify to the value of our Artist-based system for delivering the seamless communications critical to running a smooth international event. The evolving technical requirements of esports has become a key driver of China’s comms industry, and we’re pleased to be supporting TechSound in addressing these requirements and achieving an efficient production workflow for esports competitions across multiple geographic sites.’

For a recent international esports event held in northern China, the Riedel solution enabled TechSound team members to integrate intercom, wireless, and walkie-talkie systems from different rental vendors and manufacturers into one communications system. TechSound also manages semi-permanently installed season systems, connecting stage referees and players across six Chinese cities back to a centralised production studio.

‘With the Riedel solution, our producers can sit in Shanghai and call shows in other cities,’ said Patrick McGowan, director at TechSound. ‘Direct communication with on-stage referees at different venues allows for a remote workflow that saves on hotel and flight costs. In addition, the solution integrates well with other production tools, so we can easily add further studios or sites to the production.’

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